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error : unable to obtain mapped memory (see pch_diag.txt)

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Hi,

After updating to Version 2016.3.207 (Intel Compiler 16.0 Update 3), I am now getting errors like the following all over the place:

C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\include\vector(1320): error : unable to obtain mapped memory (see pch_diag.txt)
    		typename enable_if<_Is_iterator<_Iter>::value,
    		                   ^
            detected during instantiation of class "std::vector<_Ty, _Alloc> [with _Ty=glLib::Texturing::Texture2D *, _Alloc=std::allocator<glLib::Texturing::Texture2D *>]" at line 37 of "C:\dev\C++\Libraries\gllib\gllib\gllib/effects/imagespace/depth_peel.h"

The only related info comes from an ancient thread which proclaimed it fixed.

Thanks,


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